hellrazor wrote:I had an infatuation with my AK-74 that I upgraded all the way. Couldn't bring myself to replace it. Now I want to play all the Stalkers again. Damn...
I know that feeling.
I have now finished the game, and I'm frankly surprised at how badly outclassed the Warsaw Pact weapons are, compared to the NATO weapons. I know the NATO weapons are supposed to be higher-performance, but I'd always thought that the difference was relatively slight, and the Warsaw Pact weapons would have far higher durability and possibly damage.
Evidently this is not the case - the game clearly puts the ex-Soviet weapons as the first tier of early-acquired weapons, and then the NATO weapons come along and pretty much outclass them in most battlefield situations as a second, higher, tier. I wonder whether this is reflective of real-world testing, or whether the design studio had some latent bias. (The latter proposal seems less likely than it might be, since the studio was in located in the former Soviet Union rather than being a gung-ho patriotic US studio.) The one saving grace is that NATO's rifles do seem to jam after much less use than the Warsaw Pact guns.
In the end I kept the Mercenaries running around Pripyat and tried to prowl around, picking fights with them and massacring them when possible. The Eliminator Shotgun is still useful indoors, but outdoors it's too limited in range and accuracy, so I eventually caved and upgraded to a few others. The best pure rifle I found was the SA Avalanche, which had good range, damage, and silenced shooting - but even that was outclassed by the combination rifle/grenade launchers you can get. The Tunder S14 is the Warsaw Pact's best combo firearm, although ammunition for it is not common (grenades are commoner). The FT-200M is the best combo NATO firearm, with very common primary ammunition and rare grenade ammunition. The only benefit that the Tunder has over the FT-200M is the former can mount a silencer. I also seem to notice the FT-200M jams earlier and more frequently than the Tunder, but that could be my mind playing tricks on me.
I have the RPG and grenade launcher weapons, but they seem to be included more for completeness' sake than real tactical usefulness. They have very rare ammunition, cannot be upgraded, and require a lot of practice to use properly. It's easier to just equip an RP-74 machine gun and engage enemies in line-of-sight livefire.
"All right, I'm going to ask you a series of questions. Just relax and answer them as simply as you can."