Postmortem comments/suggestions
Re: Postmortem comments/suggestions
Is the site still being worked on?
Oh, and hi.
Oh, and hi.
- Blood of Nightmares
- Well Done
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- Joined: May 10th, 2005, 23:17
- Location: The Accurate Hall of Epiphany
Re: Postmortem comments/suggestions
Welcome to the forum Wrim, oh wait...Wrim wrote:Is the site still being worked on?
Oh, and hi.






Re: Postmortem comments/suggestions
Yes, all the previous content and some new will be unveiled when the time is right. It's just been quite busy for the last month or so.Wrim wrote:Is the site still being worked on?
- ilikemyhandsbloody
- Lightly Broiled
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Re: Postmortem comments/suggestions
It is possible to make the seperation between posts better visible?
Right now it's just one stream of yellowish background color...
Right now it's just one stream of yellowish background color...
http://www.youtube.com/bloodmapedit
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http://www.baitd.bloodgame.ru/bme.htm
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http://www.baitd.bloodgame.ru/bme.htm
- morhlis
- Pink on the Inside
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Re: Postmortem comments/suggestions
I'm all for this.ilikemyhandsbloody wrote:It is possible to make the seperation between posts better visible?
Right now it's just one stream of yellowish background color...
Cruentu Pestis Cruento Rudsceleratus Sum
- Blood of Nightmares
- Well Done
- Posts: 1675
- Joined: May 10th, 2005, 23:17
- Location: The Accurate Hall of Epiphany
Re: Postmortem comments/suggestions
Here's another idea I have for the forum...
What about a "Members Online Today" feature that displays every member that has visited the forums this day?
For example look at the very bottom of these forums
http://www.shadownessence.com/forum/index
http://realm667.com/board/index.php
What about a "Members Online Today" feature that displays every member that has visited the forums this day?
For example look at the very bottom of these forums
http://www.shadownessence.com/forum/index
http://realm667.com/board/index.php
Re: Postmortem comments/suggestions
Yes, I'm all for it if you pay the 200€ bill that those advanced forum softwares require.
- Blood of Nightmares
- Well Done
- Posts: 1675
- Joined: May 10th, 2005, 23:17
- Location: The Accurate Hall of Epiphany
Re: Postmortem comments/suggestions
Well never mind then but it was just a suggestion.
- morhlis
- Pink on the Inside
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Re: Postmortem comments/suggestions
I would like some for of IRC chat or something...I mean I guess that isn't really a forum feature. But there could be a link to the chat on the site somewhere I guess 

Cruentu Pestis Cruento Rudsceleratus Sum
Re: Postmortem comments/suggestions
I suggested minichat to posty but I think it might be on the costy side too 

LOL HI!
Re: Postmortem comments/suggestions
Did you check out my post here viewtopic.php?f=4&t=1422?Umnir wrote:I suggested minichat to posty but I think it might be on the costy side too
- Daedalus
- Blood is my Medium
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Re: Postmortem comments/suggestions
I wish.
Blood + Focus = Love · Faith is the key · Heretics and traitors cannot stand before us · Some games are self-perpetuating - Blood requires conscientious communal effort to survive · We are the last line · Ask not for whom the main menu animates · Blood's promotion and survival - all other gaming considerations are secondary · More than just a game · Need a hint? · Make a standKazashi wrote:Daedalus, I don't care how much you know about Blood, your attitude has to change.
Re: Postmortem comments/suggestions
Greetings folks,
Pardon the glaring nature of this inquest, yet with the main site currently incapaticated due to the expiration of Edgeware I'm curious to know whether the information stored in the Blood section has been archived? I held a particularly keen interest towards the statistics tables detailing the health and damage output of each enemy relative to each difficulty level. I regarded the numerical figures of Extra Crispy to be essential in determining how vigilante I should play when attempting Deathmask runs, no doubt Cultists are remorselessly lethal and even the most minor of mistakes can be extremely grueling.
Yet depending on the layout of the level and whether height variation is employed extensively throughout, I may be inclined to adopt a more aggressive approach, as in strafe towards Cultists rather than adopt my standard routine of crouching besides every corner and taking a quick peek to arouse their attention, which inevitably results in numerous irritating nicks.
Although this is by no means important for the time being, I have the presumption Matt would keep such intricate info tucked away especially, perhaps even memorised to some extent haha! Being the over zealous Blood nerd that he is can you blame me for such a thought?
Thank you for your time.
Pardon the glaring nature of this inquest, yet with the main site currently incapaticated due to the expiration of Edgeware I'm curious to know whether the information stored in the Blood section has been archived? I held a particularly keen interest towards the statistics tables detailing the health and damage output of each enemy relative to each difficulty level. I regarded the numerical figures of Extra Crispy to be essential in determining how vigilante I should play when attempting Deathmask runs, no doubt Cultists are remorselessly lethal and even the most minor of mistakes can be extremely grueling.
Yet depending on the layout of the level and whether height variation is employed extensively throughout, I may be inclined to adopt a more aggressive approach, as in strafe towards Cultists rather than adopt my standard routine of crouching besides every corner and taking a quick peek to arouse their attention, which inevitably results in numerous irritating nicks.
Although this is by no means important for the time being, I have the presumption Matt would keep such intricate info tucked away especially, perhaps even memorised to some extent haha! Being the over zealous Blood nerd that he is can you blame me for such a thought?

Thank you for your time.