Cradle to Grave -- Your Blood experience will live again!

Discussion about editing and mapping for Blood.
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Daedolon
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Daedolon » Mar 7th, 2011, 16:22

Yes but the maps will require some additional editing to make doors and other things work.
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Yhe1 » Mar 8th, 2011, 03:05

So will there be a tutorial teaching how to "make doors and other things work"? So that the average end user can do it themselves?

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Daedolon » Mar 8th, 2011, 13:16

Yes, I will likely be in charge of handling that matter and it's likely going to be a WIP thread here of us answering your questions until we've covered enough to actually package it into the game download itself.

But yes, it's one of the most important aspects of C2G, allowing people to use it as a development platform for such Blood modifications that were not previously possible.
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Blood of Nightmares » Mar 8th, 2011, 19:16

Daedolon wrote:Yes, I will likely be in charge of handling that matter and it's likely going to be a WIP thread here of us answering your questions until we've covered enough to actually package it into the game download itself.

But yes, it's one of the most important aspects of C2G, allowing people to use it as a development platform for such Blood modifications that were not previously possible.
I knew that C2G is the result after the refusal of WB games/Atari/Infogrames to give us the damn source code. I think we will get eventually get it in the future but I guess we just going to have to use C2G for now.

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Yhe1 » Apr 18th, 2011, 05:00

Hi Daedolon, I noticed that on the C2G moddb page you said that the users have to convert the original blood maps themselves. Yet earlier in this thread, it is said that C2G might be released as a "source port". So can you clarify whether or not that the team will convert the retail maps? (I know that we have to converter the user maps ourselves)

Also, is the map converting a lengthy process?

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Daedolon » Apr 18th, 2011, 22:09

Yhe1 wrote:Yet earlier in this thread, it is said that C2G might be released as a "source port".
What does this even mean? No source code has anything to do with C2G.
Yhe1 wrote:So can you clarify whether or not that the team will convert the retail maps?
We might convert a map, but I can't say if it's likely since that's not the goal of C2G.
Yhe1 wrote:Also, is the map converting a lengthy process?
You use the converter, then you have to open the map in Mapster32 and fix doors, triggers and such things. Textures, item and enemy placement will be correct automatically.
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Daedalus » Apr 18th, 2011, 23:45

Yhe1 wrote:So can you clarify whether or not that the team will convert the retail maps?
I will personally oversee the recreation of the retail maps to perfection.
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Yhe1 » Jun 12th, 2011, 07:05

Daedalus wrote:
Yhe1 wrote:So can you clarify whether or not that the team will convert the retail maps?
I will personally oversee the recreation of the retail maps to perfection.
What about RATM, since you made it?

Also, will c2g will be tied to a specific version of eduke?

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Daedolon » Jun 13th, 2011, 05:15

Yhe1 wrote:Also, will c2g will be tied to a specific version of eduke?
The latest.

It will use whatever is latest at the time of its apparent release, older versions may work but are not supported.
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Yhe1 » Sep 19th, 2011, 05:23

Can we get an update of the progress of this project?

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Blood of Nightmares » Nov 7th, 2011, 04:38

Yhe1 wrote:Can we get an update of the progress of this project?
I would say the same thing, is there anything new going on with this project? I hope it's not abandoned since we haven't heard about this project for a long time.

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Blood of Nightmares » Jun 14th, 2012, 05:55

Is this project still being worked on?

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Re: Cradle to Grave -- Your Blood experience will live again

Post by Dimebog » Jun 15th, 2012, 03:25

Blood of Nightmares wrote:Is this project still being worked on?
Not at the moment. It was put on hold quite a while ago due to some technical issues.

I personally wanted to wait and see what happens with BloodXL.

Eventually work may be continued. Such a huge part of the work (the most difficult stuff) is done that you could say the project has even passed the point of no return. There is still a lot to be done though - especially in the field of content and such. There would be no point in releasing it without either a proper campaign or functional multiplayer and we don't have either of those.
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Re: Cradle to Grave -- Your Blood experience will live again

Post by Blood of Nightmares » Jun 15th, 2012, 04:48

Dimebog wrote:
Blood of Nightmares wrote:Is this project still being worked on?
Not at the moment. It was put on hold quite a while ago due to some technical issues.

I personally wanted to wait and see what happens with BloodXL.

Eventually work may be continued. Such a huge part of the work (the most difficult stuff) is done that you could say the project has even passed the point of no return. There is still a lot to be done though - especially in the field of content and such. There would be no point in releasing it without either a proper campaign or functional multiplayer and we don't have either of those.
Which means that the project is likely cancelled? If so then oh bummer...(no wonder why we haven't heard from it for a long time).

I guess we'll be looking forward to BloodXL then.

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