Hi,
I am having trouble understanding some of the Cultist sprites. I understand how all walking, swimming, shooting animations work, but I am confused with the dynamite throw animations and then there are frames that look like he's jumping (I assume left overs from when Caleb looked like a Fanatic and was named Michael).
Also some interesting things I've found in Blood Alpha are an unused crouching animation and a completely different beast morph (that looks way cooler). If you take the alpha morph and the retail morph, the retail fits more of a "un-morphing" like animation then an actual morph.
You can see what I mean here:
Cultist frames questions
Re: Cultist frames questions
These are the frames for Caleb to transform into a Beast. Since the beast mode was one of the originally planned features in Blood.
Weirdly though they start with the dynamite throwing animation.
Weirdly though they start with the dynamite throwing animation.