New Mods and Maps

Discussion about editing and mapping for Blood.
Tekedon
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Re: New Mods and Maps

Post by Tekedon » May 1st, 2015, 15:59

Any links to any dukemaps you've made? Would be interested to try some out. :)

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Daedolon
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Re: New Mods and Maps

Post by Daedolon » May 1st, 2015, 18:27

I made one of the levels for the Duke Hard mod (which apparently got praise for being faithful to the map style of the original 1996 game).

I also made two maps for Zombie Crisis, which is a completely different map style, but it still uses the same engine.

Most my of my work is in iteration hell (mainly for mods), but my two regular usermaps are well on the way for releases whenever they're done.
Image

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Krypto
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Re: New Mods and Maps

Post by Krypto » Aug 4th, 2015, 12:24

Hi Posty, here are 3 WIP shots from my first map I am working on trying to incorporate E4M1, E6M7 and E1M6 themes into three distinct sections.

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It is better to light a candle then to curse the darkness...

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Sir Seizhak
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Re: New Mods and Maps

Post by Sir Seizhak » Oct 11th, 2015, 18:36

Yes, a new episode incoming.
Cabal's Return Add-On. Wait for it.

BloodHispano. The best Spanish Blood website!

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sideshowbob
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Re: New Mods and Maps

Post by sideshowbob » Dec 23rd, 2015, 07:28



https://www.youtube.com/watch?v=jfCOo0hg-Xk

there's this Doom monster sprite mod being worked on, I think demons would fit well into Blood and should be used in a future mod, the Gillbeast wouldn't fit well into Hell style maps

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