Mapedit tutorials on YouTube

Discussion about editing and mapping for Blood.
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Le Babe
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Re: Blood usermaps and Mapedit queries.

Post by Le Babe » Nov 23rd, 2009, 14:46

Ha great, that moves fast but it's nice !

Welcome here by the way.
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Daedolon
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Re: Mapedit tutorials on YouTube

Post by Daedolon » Nov 23rd, 2009, 14:55

This is a very good idea plus the video seem to be well the point.

I split this to a new topic so that these won't be forgotten to the queries topic after a few posts.

A warm welcome to The Postmortem!
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Dimebog
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Re: Mapedit tutorials on YouTube

Post by Dimebog » Nov 23rd, 2009, 14:56

That's pretty awesome.

Welcome to the forums.
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Daedalus
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Re: Mapedit tutorials on YouTube

Post by Daedalus » Nov 23rd, 2009, 14:58

Welcome to the Postmortem, fresh acolyte. Please mind the mess; we're busy doing some renovating and things are still stabilising.

Thanks for these videos on some of the more indepth procedures in Mapedit. I'm sure some here will find them useful.
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Blood + Focus = Love · Faith is the key · Heretics and traitors cannot stand before us · Some games are self-perpetuating - Blood requires conscientious communal effort to survive · We are the last line · Ask not for whom the main menu animates · Blood's promotion and survival - all other gaming considerations are secondary · More than just a game · Need a hint? · Make a stand

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Re: Mapedit tutorials on YouTube

Post by Blood of Nightmares » Nov 23rd, 2009, 15:02

I guess you could make a sticky....

BTW I was the one who invited him to Posty...

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Re: Mapedit tutorials on YouTube

Post by Daedalus » Nov 23rd, 2009, 15:04

I commend you, Blood of Nightmares. Fresh Blood is always in our best interests.
Kazashi wrote:Daedalus, I don't care how much you know about Blood, your attitude has to change.
Blood + Focus = Love · Faith is the key · Heretics and traitors cannot stand before us · Some games are self-perpetuating - Blood requires conscientious communal effort to survive · We are the last line · Ask not for whom the main menu animates · Blood's promotion and survival - all other gaming considerations are secondary · More than just a game · Need a hint? · Make a stand

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Re: Mapedit tutorials on YouTube

Post by Blood of Nightmares » Nov 23rd, 2009, 15:06

Your Welcome

the reason I'm doing this because I would like to see the Blood community grow...

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Re: Mapedit tutorials on YouTube

Post by ilikemyhandsbloody » Nov 23rd, 2009, 15:14

Thanks my fellow bloodites!

And also great to make it a seperate thread :thumbsup:
http://www.youtube.com/bloodmapedit
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Le Babe
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Re: Mapedit tutorials on YouTube

Post by Le Babe » Nov 23rd, 2009, 15:37

I saw some vids of ilikemyhandsbloody in the past on youtube, like the one where you show how to access to the secret of the library in E1M2 Wrong side of the tracks if I remember well.


I have some questions about your videos though.

Room over Room :

What is the shortcut to multiply a texture like you did in the below room ? You apply a texture on the wall, then suddenly you do something and the texture applies on all the other walls.

You create two separate rooms. I did the same when I tried to create room over room, but when I look at the official maps, and in the maps from RATM episode, the two separate room a superposed on each other, with only a slight gap between the two. I don't know if what I am saying is making sense so I'll provide a picture from E1M1 :

Image

The yellow arrow shows the wall of the lower stack I guess, and the gree one shows a wall of the uppoer stack. I have to say that this kind of sight is really really confusing when you begin with mapedit. It seems incredibly complex because all sectors are linked with each other and all. If Matt or Ilikemyhandsbloody could explain that, that would be nice.
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Re: Mapedit tutorials on YouTube

Post by ilikemyhandsbloody » Nov 23rd, 2009, 16:01

Daedalus wrote:I commend you, Blood of Nightmares. Fresh Blood is always in our best interests.
he really begged... hehe
Le Babe wrote:What is the shortcut to multiply a texture like you did in the below room ? You apply a texture on the wall, then suddenly you do something and the texture applies on all the other walls.
There are 2 ways:
If you want only the texture to be pasted on all walls of a sector, press [CTRL] + [ENTER]
if you want textures AND shading, press [CTRL] + [SHIFT] + [ENTER]

and there is 1 more way:

if you want only the shade to be pasted, press [SHIFT] + [ENTER]
You create two separate rooms. I did the same when I tried to create room over room, but when I look at the official maps, and in the maps from RATM episode, the two separate room a superposed on each other, with only a slight gap between the two. I don't know if what I am saying is making sense so I'll provide a picture from E1M1
You only want a room to be on top of another when they PHYSICALLY have to be in the same spot on the map. For example, if you look from the garden towards the Morning Side building, the 2 windows and the hallway should be in the same spot because they connect with the same garden below. So if 1 stack would be really somewhere else on the map than you could never connect it properly with the other stack.

This is NOT needed when you make something like the attic kinda thing (in E2M3, the small house with the fat zombie and key inside) because the only room with a window is the lower one.
But IF there was for example a staircase leading from the lower to the upper stack THEN you absolutely have to put the rooms on top of eachother on the grid.
Last edited by ilikemyhandsbloody on Nov 27th, 2009, 17:29, edited 9 times in total.
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Re: Mapedit tutorials on YouTube

Post by ilikemyhandsbloody » Nov 23rd, 2009, 16:16

Some things to keep in mind when creating Room over Room:

- Make sure you can never see a mirror at the same time
- Never use a sloped floor in the upper room
- Never use a sloped ceiling in the lower room
- Avoid making split sectors in the middle of a stack sector!

(and IF you need to make one, make sure you can't look beyond one into the stack floor or ceiling)
Last edited by ilikemyhandsbloody on Nov 29th, 2009, 12:32, edited 8 times in total.
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Le Babe
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Re: Mapedit tutorials on YouTube

Post by Le Babe » Nov 23rd, 2009, 16:51

Thanks !

That's what I thought, superposing the two stacking sectors creates something much more complex.

I have a long way to go.


Other interesting tutorials you could have done :

- Breakable windows.

- Combined breakable sprites (mirror, bars, etc.)

- Sliding/rotating/vertical doors that work with sprites, like the first metal gates athe the beginning of E1M1 for example.

- Sector lighted by a switch, that turns dark once you shot at the ceiling light.

- Wall cracks.

Those being done, I think almost all the engine main technology would have been done.
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Re: Mapedit tutorials on YouTube

Post by ilikemyhandsbloody » Nov 23rd, 2009, 17:24

Le Babe wrote:Those being done, I think almost all the engine main technology would have been done.
Yup, but besides the sector technical stuff there is a lot more ofcourse.
http://www.youtube.com/bloodmapedit
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Re: Mapedit tutorials on YouTube

Post by ilikemyhandsbloody » Nov 23rd, 2009, 20:24

Le Babe wrote:- Wall cracks.
Done: http://www.youtube.com/watch?v=eE0dU1T2_Ic
http://www.youtube.com/bloodmapedit
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