Hi-Res Blood textures?

Discussion about editing and mapping for Blood.
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Blood of Nightmares
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Hi-Res Blood textures?

Post by Blood of Nightmares » Nov 12th, 2009, 01:36

I wonder if anyone here is planning to redue the Blood textures in Hi-Res/HD? especially for Kurt's Resurrection project?

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Le Babe
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Post by Le Babe » Nov 12th, 2009, 12:39

Well, isn't the Blood Source doing this ? You know the Half Life 2 Blood project.

http://www.moddb.com/mods/blood-source
Last edited by Le Babe on Nov 12th, 2009, 12:41, edited 1 time in total.
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Blood of Nightmares
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Post by Blood of Nightmares » Nov 12th, 2009, 12:41

Le Babe wrote:Well, isn't the Blood Source doing this ?
I think I remember hearing something about that.

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Le Babe
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Post by Le Babe » Nov 12th, 2009, 12:42

I edited my previous post and added a link.
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Snake Plissken
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Post by Snake Plissken » Nov 12th, 2009, 14:22

I hope that the work on the HL2 project won't stop before it's completion like a lot of other mods.

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Le Babe
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Post by Le Babe » Nov 12th, 2009, 14:35

Well, it's been 5 months since it's been updated so...I don't know.

I hope too though, would like to see the gore effect of this mod.

Plus the developing team seemed to be nice, listening to others' point of views and all.
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ilikemyhandsbloody
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Re: Hi-Res Blood textures?

Post by ilikemyhandsbloody » Nov 24th, 2009, 12:53

Blood of Nightmares wrote:I wonder if anyone here is planning to redue the Blood textures in Hi-Res/HD? especially for Kurt's Resurrection project?
Just increasing the texture resolution won't help to make blood look better. actually, it will be worse!
Having high-res textures on a low-res architechture looks really out of place, just look at Duke3D's E1M1 with HRP, and look at the wooden roof; it is as flat as paper, totally unrealistic!
http://www.youtube.com/bloodmapedit
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LucasGodzilla
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Re: Hi-Res Blood textures?

Post by LucasGodzilla » Jul 31st, 2013, 03:25

A man has managed to rework some of the art of Blood. It's on this topic: http://forum.zdoom.org/viewtopic.php?f=37&t=35648

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