Search found 462 matches

by MoonStalkeR
Jul 5th, 2013, 20:13
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

DnD probably popularized it for the RPG world, but the first fiction that comes to my mind when I think of this archetype is "The Blob", a classic film. It features a growing gelatinous organism of extraterrestrial origin. The shoggoths from the works of Lovecraft also fit into this, though they are...
by MoonStalkeR
Jul 4th, 2013, 21:45
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

Or maybe simply your being closed minded to the possibilities at hand. I don't want to give the impression that I oppose any innovation. On the contrary, I would be welcoming to additions including monsters, weapons, and even graphics/rendering if it doesn't take away Blood's charm. I simply meant ...
by MoonStalkeR
Jul 4th, 2013, 15:53
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

Blood may have been born in the arcane, but I think those magical themes gradually grew more subtle(instead of being a staple as in the alpha)

I agree that I was being too picky. In the case of the zealot, I guess I was afraid of a spellcasting wizard-type human being too "flamboyant" for Blood.
by MoonStalkeR
Jul 4th, 2013, 05:28
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

I think the Acolytes can definitely turn into "average Joe" types instead of being identical to cultists. While the word "fanatic" carries less esoteric connotations than "cultist", the fanatics in Blood seem to fit a role no less arcane. It is hard to imagine all the fanatics, who were exposed to d...
by MoonStalkeR
Jul 4th, 2013, 00:16
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

Jelly jelly.png These amoeboid creatures quickly creep along the surface, engulfing victims while simultaneously sliming through their orifices for pre-digestion. Divides into two smaller versions twice when enough damage is taken. Through the blob's translucent cytoplasm, undigested remains of hap...
by MoonStalkeR
Jul 1st, 2013, 21:03
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

Yes, I forgot to mention the issue of quantity, which is more questionable than thematic compatibility. A mansion can't be expected to have more than a handful of specimens. I don't even recall a map that includes it other than The Overlook Hotel.
by MoonStalkeR
Jul 1st, 2013, 17:13
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

Indeed, but having an enemy with standard 100 body armor would be spoiling the player. I've wondered about what the armor graphics may represent represent - could it actually be shield, chestplate, etc? One problem with this monster style is not being able to fit in most levels. Although this horror...
by MoonStalkeR
Jun 30th, 2013, 01:28
Forum: Spare parts
Topic: SHOW YOURSELF! SHOW YOURSELF!!!
Replies: 1192
Views: 180687

Re: SHOW YOURSELF! SHOW YOURSELF!!!

The rig on which I began Blood is visible.

Image
by MoonStalkeR
Jun 28th, 2013, 23:03
Forum: Blood
Topic: Blood Custom Sprites thread.
Replies: 93
Views: 40389

Re: Blood Custom Sprites thread.

Cross-posting

Animated Armor

Image

Monster attributes

All graphics are sourced from Blood. Sword is from the heraldic wall decoration. Would be awesome if a full sprite sheet could ever be done.

EDIT:

Zealot
11.png
11.png (9.08 KiB) Viewed 4373 times
by MoonStalkeR
Jun 28th, 2013, 22:38
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31779

Re: New Monster/Enemies ideas

aa.png Animated Armor These possessed suits of armor are animated by a force which communicates with this dimension only physically, thus any heat or energy will just be absorbed by the armor without doing significant damage to the source itself. With enough perforation, the vessel will fall apart ...
by MoonStalkeR
Jun 22nd, 2013, 19:33
Forum: Blood
Topic: Blood Addon ideas
Replies: 38
Views: 11074

Re: Blood Addon ideas

If there existed a Doom Builder 2 -version with the Build games added or any other editor with the same mechanics and controls, there would be more Blood mappers That would be a blessing. Doom Builder 2 is quite user-friendly and easy to grasp, even when working with "newschool" additions such as d...
by MoonStalkeR
Jun 21st, 2013, 21:24
Forum: Blood
Topic: [Sounds, Graphics, Music, Voxels] Blood Resource Archive
Replies: 8
Views: 2797

Re: [Sounds, Graphics, Music, Voxels] Blood Resource Archive

I'm surprised this was not compiled before.In the Doom community's past, there was a habit of laying "claim" to Blood's sprites, e.g who ripped what.

I was excited by the thread title and expected new, original resources being made for Blood.
by MoonStalkeR
Jun 11th, 2013, 19:22
Forum: Spare parts
Topic: SHOW YOURSELF! SHOW YOURSELF!!!
Replies: 1192
Views: 180687

Re: SHOW YOURSELF! SHOW YOURSELF!!!

Quite nostalgic. What year is this?
by MoonStalkeR
Jun 6th, 2013, 22:17
Forum: Blood
Topic: Blood Addon ideas
Replies: 38
Views: 11074

Re: Blood Addon ideas

Bump, I really notice the lack of Blood addons in the scale of Death Wish/BPF these days in a alarming rate. We need more and it's about time for a another Blood addon don't you think? Also if you look at Doom, it's getting megawads made all the time and why can't Blood have the same? Although sadl...