Search found 462 matches

by MoonStalkeR
Sep 12th, 2017, 22:05
Forum: Blood
Topic: If you could change the way monsters and weapons behave
Replies: 9
Views: 4004

Re: If you could change the way monsters and weapons behave

I recently read Monolith's development commentary on Blood's monsters for the first time, and it's interesting how they had already planned to include many of the features we brought up here before we even read any of it. My comments added. The following notice is meant to open a discussion on what ...
by MoonStalkeR
Jul 25th, 2017, 00:11
Forum: Blood
Topic: Blood Custom Sprites thread.
Replies: 93
Views: 39843

Re: Blood Custom Sprites thread.

Some concepts based on Painkiller.
monk.png
monk.png (18.08 KiB) Viewed 5263 times
monk2.png
monk2.png (8.75 KiB) Viewed 5262 times
by MoonStalkeR
Jun 4th, 2017, 18:40
Forum: The Postmortem
Topic: STATUS UPDATE
Replies: 6
Views: 3507

Re: STATUS UPDATE

The status is cruo.
by MoonStalkeR
Jun 4th, 2016, 03:00
Forum: Blood
Topic: Seeking Download Links
Replies: 3
Views: 2294

Re: Seeking Download Links

http://www.blood.freeminded.de/index.ph ... des&id=460

I think this is the latest version of BPF.
by MoonStalkeR
Jun 4th, 2016, 02:52
Forum: Public storage
Topic: Which games have you beaten?
Replies: 846
Views: 133905

Re: Which games have you beaten?

Suture wrote: > I'm too lazy to write down all that is wrong with it since I've already > done that in a review I wrote for it on Steam here: > http://steamcommunity.com/id/supersonikyouth/recommended/379720 > > Note: The game was being advertised as a "throwback" and my > review points out the many...
by MoonStalkeR
Apr 10th, 2016, 17:03
Forum: Blood
Topic: The Supreme Topic of Miscellaneous Knowledge
Replies: 20
Views: 7755

Re: The Supreme Topic of Miscellaneous Knowledge

Krypto wrote: > @Moonstalker: Holy crap that's an awesome origin for that ambient sound in E3M2 from > what I've always perceived to be a sanctuary, hiding spot, good find :wink: I think it would fit smoothly in the beginning aquarium hall of E4M2 as well. [quote="Status Cruo"]I think E1M1's cremato...
by MoonStalkeR
Apr 10th, 2016, 05:01
Forum: Blood
Topic: The Supreme Topic of Miscellaneous Knowledge
Replies: 20
Views: 7755

Re: The Supreme Topic of Miscellaneous Knowledge

It was Joebama who pointed it out to me, but Brian Eno's Stars is featured as an ambient sound.
https://www.youtube.com/watch?v=EfZxZmbbWI8

The secret in E3M2's vault reveals a fortified voodoo doll containment chamber, and it emits an aura of brilliance through this sound that fades upon pickup.
by MoonStalkeR
Feb 2nd, 2016, 02:22
Forum: Blood
Topic: The Way of all Flesh again (Can't run)
Replies: 3
Views: 2479

Re: The Way of all Flesh again (Can't run)

When I used Tekman's OUWB launcher years ago, TWoaFa was one of the mods that failed to launch. I tested a manual install from here and was able to run successfully: http://www.blood.freeminded.de/index.ph ... aps&id=290

You may have a different launcher, but the above version should work.
by MoonStalkeR
Jan 11th, 2016, 18:48
Forum: Blood
Topic: Blood "Re-Imagined"
Replies: 7
Views: 3476

Re: Blood "Re-Imagined"

We also completely redid the visuals with a semi-stylized art direction.

We really wanted to capture the tone of the original game
Attaching a "Blood" label to it is unnecessary at this point.
by MoonStalkeR
Dec 18th, 2015, 17:01
Forum: Blood
Topic: Cooperative Multiplayer
Replies: 1
Views: 1444

Re: Cooperative Multiplayer

Friendly fire is on with no way to disable it in both co-op and team modes.
by MoonStalkeR
Dec 6th, 2015, 22:33
Forum: Blood modifications
Topic: Bloody Pulp Fiction Addon Released!!
Replies: 319
Views: 51077

Re: Bloody Pulp Fiction Addon Released!!

Would anyone happen to know the origin of the catchy midi that plays in BPF E2M2?
by MoonStalkeR
Nov 26th, 2015, 19:18
Forum: Blood modifications
Topic: Best Special Effects You Have Ever Seen In A Level
Replies: 2
Views: 1742

Re: Best Special Effects You Have Ever Seen In A Level

Plane Crash sequence in French Meat.

Lots of moments in Death Wish too. The chaos of DW's E3M5 "Duck & Cover" for instance.
by MoonStalkeR
Oct 23rd, 2015, 22:15
Forum: Blood
Topic: New Monster/Enemies ideas
Replies: 131
Views: 31318

Re: New Monster/Enemies ideas

Werewolf wolf2.png Type: human/beast Weakness: life leech Primary attack: leaping bite Secondary attack: claws Hitpoints: Roughly like gill beast, except more vulnerable to flame May be disguised as innocents before morphing. Fast-moving, especially dangerous in groups and in open locations. Less m...
by MoonStalkeR
Sep 30th, 2015, 03:02
Forum: Blood
Topic: Random quirks in Blood
Replies: 75
Views: 21476

Re: Random quirks in Blood

The E4M2 stone gargoyle does not awaken if the life seed secret is collected.
by MoonStalkeR
Aug 30th, 2015, 04:15
Forum: Blood
Topic: If you could change the way monsters and weapons behave
Replies: 9
Views: 4004

Re: If you could change the way monsters and weapons behave

On second thought, I think the choking hands should have an easier time grasping the player's throat. While moving or jumping erratically, it's easy to slip through a swarm of hands without harm because they need point-blank range to attack. A slightly increased range of attack would let go of their...