Search found 278 matches

by NoOne
Sep 7th, 2017, 22:36
Forum: Blood
Topic: Blood Custom Sprites thread.
Replies: 93
Views: 22361

Re: Blood Custom Sprites thread.

We just release Weapons Mod V3.0
viewtopic.php?f=17&t=2453&p=53399#p53399

by NoOne
Sep 7th, 2017, 22:26
Forum: Blood modifications
Topic: [MOD] BLOOD WEAPONS MOD 3.0
Replies: 0
Views: 987

[MOD] BLOOD WEAPONS MOD 3.0

Weapons Mod 3.0 for Blood has been released! (HD trailer on moddb, link below) Just like the name states, it's a modification for Blood which allows using custom weapons. From revolvers to new bloody shotguns! Of course since Blood's modding is limited, the mod only allows replacing current weapons...
by NoOne
Jul 4th, 2017, 23:36
Forum: Blood
Topic: Blood Custom Sprites thread.
Replies: 93
Views: 22361

Re: Blood Custom Sprites thread.

Some new and nice weapon mods for Blood (WIP) :) :


by NoOne
Sep 11th, 2016, 21:07
Forum: Blood
Topic: [BEAST] HOW TO ACTIVATE BEAST HANDS IN RETAIL BLOOD 1.21
Replies: 1
Views: 1019

[BEAST] HOW TO ACTIVATE BEAST HANDS IN RETAIL BLOOD 1.21

HOW TO ACTIVATE BEAST HANDS IN RETAIL BLOOD 1.21 This article tries to as much as possible describe steps to activate original beast hands in release version 1.21. The way that will shown below should work in version lower than 1.21, include shareware and demo versions (0.99). http://cruo.bloodgame....
by NoOne
Aug 16th, 2016, 21:44
Forum: Blood modifications
Topic: RX and TX: Your Highest?
Replies: 3
Views: 1093

Re: RX and TX: Your Highest?

Can't miss this post :)
I had 703 channels used in map version that comes with Final Alone In The Dark compilation.

PS: Have you guys use TX\RX tracer feature in your map? If no - this helps a lot.
by NoOne
Mar 2nd, 2015, 21:39
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

Corvin wrote:Is M210R releasing this tool? I couldn't find it anywhere.
Not released yet for public.
by NoOne
Feb 22nd, 2015, 21:59
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

Corvin wrote:Does that Java tool help you NoOne?
Actually yes :D
by NoOne
Feb 20th, 2015, 14:59
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

Corvin wrote:Anyone make use of the source code yet?
M210R already make art-resizer with source code. Written on Java
by NoOne
Jan 13th, 2015, 23:39
Forum: Blood
Topic: How To : One Unit Whole Blood with DosBox
Replies: 113
Views: 28138

Re: How To : One Unit Whole Blood with DosBox

Go to and download 1.2 version https://www.libsdl.org/download-1.2.php
Then just replace SDL.dll in your dosbox directory. There also may require to set machine to vesa_nolfb
by NoOne
Jan 11th, 2015, 20:37
Forum: Blood
Topic: How To : One Unit Whole Blood with DosBox
Replies: 113
Views: 28138

Re: How To : One Unit Whole Blood with DosBox

Screen flickering may be fixed with replacing SDL.DLL. It works fine for me.
by NoOne
Jan 10th, 2015, 22:53
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

Corvin wrote:I was reading some of Ken S. build notes and I guess it will work, unless Monolith took that function out of it after the shareware release.

To test it perhaps see if the shareware.art will load. It's in one ART file if I recall correctly.
Allright, already tested. All works.
by NoOne
Jan 10th, 2015, 02:00
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

Corvin wrote:Will Blood read more than 256 tiles in a ART file?
Theoretically? How i can check if i have no this tool working? :)
by NoOne
Jan 9th, 2015, 18:29
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

@NoOne Did you see the source code for this tool. I couldn't find it. Actually no, but i read build documents. Plus im not programmer and cant recognize rsizeart source, but in build.txt i found this: "7/19/94 - Finally got around to writing the number-of-tiles-per-file resizer. Simply type rsizear...
by NoOne
Jan 8th, 2015, 16:59
Forum: Blood modifications
Topic: RSIZEART Alpha Tool Patching?
Replies: 23
Views: 3698

Re: RSIZEART Alpha Tool Patching?

The thing is we want handle all TILESNNN.ART in one TILES.ART. The tool working perfect in alpha blood, but does not want work if more than 13 TILESNNN.ART. It just skip saving. Someone from you i believe can make new version becoz build source code now opened. It will more easier and stable to use ...
by NoOne
Jan 28th, 2014, 20:34
Forum: Blood
Topic: MAPEDIT
Replies: 4
Views: 1641

Re: MAPEDIT

1) Pressing "V" once while pointing at a wall, sector or a sprite will open up the dialog that shows all the currently used textures in the level in that specific section (ie. walls on walls). Pressing "V" a second time will show all textures available in the game. Press enter to apply the texture....